Index · Service 01
Niklas Schoberth · Freelance 3D & Motion
SERVICE 01 · PRODUCT VISUALIZATION

Product CGI with the precision of controlled studio.

I create photorealistic packshots, product scenes and campaign visuals for brands and agencies that need premium product imagery without the limits of a physical shoot.

01What you get

Photorealistic product visuals built to be used commercially.

DLV 01

Packshot Renders

Clean, photoreal stills with calibrated lighting, controlled reflections and accurate material rendering for e-commerce, retail and marketing use.

DLV 02

Product Scenes

Custom CGI environments with lighting, atmosphere and staging designed for launches, campaigns and premium brand communication.

DLV 03

Variants and SKU Systems

Efficient generation of color, finish and size variants from one master scene with consistent staging across the full product range.

DLV 04

Composited and Contextual Visuals

Render-on-photo or fully CGI contextual imagery that places the product in a believable environment without losing control over light and detail.

Photorealistic 3D product render
02Why CGI

A production system, not just a single image.

Product CGI is not only about replacing a shoot. It gives you a reusable scene that can generate multiple angles, formats, variants and campaign assets with far more control than a one-off studio session.

That matters when a product needs to live across e-commerce, social, paid media, launch assets and future updates. One calibrated 3D setup can support all of them.

03Use cases

Built for the moments your product needs to look precise, premium and ready.

USE 01

E-commerce and retail

Consistent, high-resolution stills for product pages, retailers, Amazon listings and structured SKU systems.

USE 02

Brand and campaign launches

Hero visuals for product launches, paid media, launch pages, packaging reveals and premium campaign assets.

USE 03

Pitch, press and pre-launch assets

Photoreal CGI for decks, investor materials, press assets and launch communication before physical samples are ready.

USE 04

Social and paid creative

Flexible outputs for 1:1, 4:5, 9:16 and 16:9 placements, adapted from the same scene without compromising quality.

04Process

From CAD, photos or sketch to final delivery.

01 · DISCOVER

Briefing

We define goals, usage, references and visual direction before production begins.

02 · BUILD

3D Modeling

I prepare or rebuild the product from CAD, technical references or product photography.

03 · LOOKDEV

Materials

Shaders, textures, reflections and surface behavior are calibrated to hold up in stills and close-ups.

04 · LIGHT

Lighting and staging

Studio lighting, scene design and composition are built around the product and intended output.

05 · REVIEW

Preview and feedback

You receive previews for review. Two feedback rounds are included in standard projects.

06 · DELIVER

Final assets

Final stills are delivered in the agreed formats, resolutions and aspect ratios, ready for production use.

05Next step

Tell me what the product needs to do. I’ll scope the visuals around it.

Send over a brief, CAD data or references, even if they are still rough. I’ll come back with a realistic scope, timeline and quote.

Start a project